iGaming Business convened the biggest e-gaming conference worldwide: iGB L!ve 2018. A gaming event that begged to be gamified, so I moderated live games of debating on behalf of Masters in Moderation.
That is, stakeholders ranging from operators and suppliers to charities and regulators have gathered to discuss marketing e-games and their social responsibilities in doing so. Joe Ewen from journal Gambling Compliance reported on these debates: Charities, Operators Clash Over Problem Regulation.
This is how we gamified this e-gaming conference. Next stop: ICE, the biggest overall gaming conference worldwide, February 2019 in London.